GARAGES
Parva Garages [QB/ESX/QBox]
Elevate your server's vehicle management with Parva Garages, the last garage script you will ever need. This comprehensive system provides an all-in-one solution for public, job, and impound garages, built for maximum compatibility, performance, and customization.
Designed to work seamlessly with
QBCore, ESX, and Qbox
, this script replaces the need for multiple different garage systems. Manage everything from player cars to job fleets and impounded vehicles with one powerful resource.
Core Features
Broad Framework Support:
Native support for QBCore, ESX, and Qbox frameworks right out of the box.
Multiple Garage Types:
Public:
Standard garages for all players to store and retrieve their personal vehicles.
Job:
Garages restricted to specific jobs (e.g., police, ems, mechanic) with support for vehicle grade/rank restrictions.
Gang:
Garages restricted to specific gangs.
Impound/Depot:
A fully functional impound lot where players must pay a fee to retrieve their seized or abandoned vehicles.
Advanced Vehicle Transfer:
Allows players to see all their vehicles from any garage and transfer them to their current location for a fee.
Dynamic Transfer Fees:
Use a simple, fixed fee for transfers, or implement your own custom logic (like distance-based pricing) using the provided configuration function.
All Vehicle Types:
Supports dedicated garages for
Cars
,
Boats
(Sea), and
Aircraft
(Air).
Flexible Key System Integration:
Includes built-in support for popular key systems (qb-vehiclekeys, cd_garage, okokGarage, jim-vehicles). More importantly, it features a powerful
custom key system
to integrate
any
script via events or exports.
Deep Configuration:
Customize every aspect of your garages.
Set unique access points, spawn points, and drop-off points.
Add custom blips for each garage.
Place animated NPCs at garage locations.
Configure custom markers (type, color, scale).
Full Locale Support:
Every piece of text, notification, and UI element can be easily translated to any language via the config file.
Technical Details
This resource is optimized for performance. Markers, NPCs, and other elements are only rendered when a player is nearby to ensure minimal client-side impact.
Dependencies:
A supported framework (QBCore, ESX, or Qbox)
oxmysql or mysql-async
CUSTOMER REVIEWS
FREQUENTLY ASKED QUESTIONS
You can purchase any product by clicking the "Buy On TEBEX" button and proceeding to checkout. All purchases are delivered automatically to your account within a few minutes after payment confirmation.
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You can customize and modify resources according to your server's needs. All resources come with full source code access, allowing you to make changes, add features, and adapt them to your requirements.
Most resources require ESX, QBCore, or Qbox framework. Additional dependencies may be specified in each product's description. Make sure your server meets the minimum requirements before installation.
Access our comprehensive documentation at 0tickscripts.gitbook.io/docs. You can also watch tutorials and previews on our YouTube channel.